include(FindSWIG)
include(UseSWIG)
FIND_PACKAGE(SWIG REQUIRED)
include_directories( ../inc )
include_directories( ../develop/GameObject )

set_source_files_properties(SwigGameObject.i PROPERTIES CPLUSPLUS ON)
set(CMAKE_SWIG_FLAGS -csharp )
swig_add_module(GameObjectExample c++ SwigGameObject.i ../develop/GameObject/GameObject.cpp)
if(UNIX)
  set_target_properties(GameObjectExample PROPERTIES PREFIX lib)
endif(UNIX)

